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plugins/ViaBackwards/config.yml
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# If you need help, you can join our Discord - https://viaversion.com/discord # # Always shows a mapped mob's original name, and not only when hovering over it with the cursor. always-show-original-mob-name: true # # Writes name and level of custom enchantments into the item's lore. # Set this to false if you see the entries doubled/if the custom-enchant plugin already writes these into the lore manually. add-custom-enchants-into-lore: true # # Adds the color of a scoreboard team after its prefix for 1.12 clients on 1.13+ servers. add-teamcolor-to-prefix: true # # Converts the 1.13 face look-at packet for 1.12- players. Requires a bit of extra caching. fix-1_13-face-player: false # # Fixes 1.13 clients and lower not seeing color or formatting in inventory titles by converting them to legacy text. # If you have issues with translatable text being displayed wrongly, disable this. fix-formatted-inventory-titles: true # # Sends inventory acknowledgement packets to act as a replacement for ping packets for sub 1.17 clients. # This only takes effect for ids in the short range. Useful for anticheat compatibility. handle-pings-as-inv-acknowledgements: false # # Adds bedrock blocks at y=0 for sub 1.17 clients. This may allow for weird interactions due to sending fake blocks. bedrock-at-y-0: false # # Shows sculk shriekers as crying obsidian for 1.18.2 clients on 1.19+ servers. This fixes collision and block breaking issues. # If disabled, the client will see them as end portal frames. sculk-shriekers-to-crying-obsidian: true # # Shows scaffolding as water for 1.13.2 clients on 1.14+ servers. This fixes collision issues. # If disabled, the client will see them as hay blocks. scaffolding-to-water: false # # Maps the darkness effect to blindness for 1.18.2 clients on 1.19+ servers. map-darkness-effect: true # # If enabled, 1.21.3 clients will receive the first float of 1.21.4+ custom model data as int. Disable if you handle this change yourself. map-custom-model-data: true # # If enabled, 1.19.3 clients will receive display entities as armor stands with custom entity data on 1.19.4+ servers. Note that # this does not support all features display entities offer. map-display-entities: true # # Suppresses warnings of missing emulations for certain features that are not supported (e.g. world height in 1.17+). suppress-emulation-warnings: false # # If enabled, dialogs will be shown via chest inventories for 1.21.5 clients on 1.21.6+ servers. dialogs-via-chests: true # # Dialog styling. You can also use translation keys here. dialog-style: page-navigation-title: '&9&lPage navigation' page-navigation-next: '&9Left click: &6Go to next page' page-navigation-previous: '&9Right click: &6Go to previous page' toggle-value: '&9Left click: &6Toggle value' increase-value: '&9Left click: &6Increase value by %s' decrease-value: '&9Right click: &6Decrease value by %s' value-range: '&7(Value between &a%s &7and &a%s&7)' current-value: '&7Current value: &a%s' edit-value: '&9Left click: &6Edit text' next-option: '&9Left click: &6Go to next option' previous-option: '&9Right click: &6Go to previous option' set-text: '&9Left click/close: &6Set text' close: '&9Left click: &6Close' # # If enabled, the code of conduct will be shown as a dialog for 1.21.7 clients on 1.21.9+ servers. # Note that this is not supported for clients below 1.21.6 right now due to missing support for # dialogs during the configuration phase. code-of-conduct-as-dialog: true
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