Earth SMP
FTP Manager
Dashboard
server.properties
File Editor
gui.yml
plugins/SmartSpawner/language/DonutSMP/gui.yml
Nazad na folder
Download
Sadrzaj fajla
# ═══════════════════════════════════════════════════════════════════════════════════════════════════════════ # ███████╗███╗ ███╗ █████╗ ██████╗ ████████╗███████╗██████╗ █████╗ ██╗ ██╗███╗ ██╗███████╗██████╗ # ██╔════╝████╗ ████║██╔══██╗██╔══██╗╚══██╔══╝██╔════╝██╔══██╗██╔══██╗██║ ██║████╗ ██║██╔════╝██╔══██╗ # ███████╗██╔████╔██║███████║██████╔╝ ██║ ███████╗██████╔╝███████║██║ █╗ ██║██╔██╗ ██║█████╗ ██████╔╝ # ╚════██║██║╚██╔╝██║██╔══██║██╔══██╗ ██║ ╚════██║██╔═══╝ ██╔══██║██║███╗██║██║╚██╗██║██╔══╝ ██╔══██╗ # ███████║██║ ╚═╝ ██║██║ ██║██║ ██║ ██║ ███████║██║ ██║ ██║╚███╔███╔╝██║ ╚████║███████╗██║ ██║ # ╚══════╝╚═╝ ╚═╝╚═╝ ╚═╝╚═╝ ╚═╝ ╚═╝ ╚══════╝╚═╝ ╚═╝ ╚═╝ ╚══╝╚══╝ ╚═╝ ╚═══╝╚══════╝╚═╝ ╚═╝ # ═══════════════════════════════════════════════════════════════════════════════════════════════════════════ # # OVERVIEW: # This file contains the GUI language settings for the Spawner plugin. # It defines the appearance and behavior of various GUI elements, including # buttons, item names, and lore. The settings are organized into sections # for different GUI components, such as the main GUI, spawner stacker GUI, # spawner storage GUI, and list command GUIs. # --------------------------------------------------- # Main GUI # --------------------------------------------------- gui_title_main: single_spawner: '򅊮{ᴇɴᴛɪᴛʏ} ꜱᴘᴀᴡɴᴇʀ' stacked_spawner: '򅊮{amount} {ᴇɴᴛɪᴛʏ} ꜱᴘᴀᴡɴᴇʀꜱ' spawner_storage_item: name: '&#F97603sᴘᴀᴡɴᴇʀ sᴛᴏʀᴀɢᴇ' lore: - '{loot_items}' loot_items: '&#F97603{amount} &f{ɪᴛᴇᴍ_ɴᴀᴍᴇ}' loot_items_empty: '&#e6e6faɴᴏ ɪᴛᴇᴍ ᴅʀᴏᴘs' spawner_info_item: name: '&#FCE300{stack_size} {ᴇɴᴛɪᴛʏ} ꜱᴘᴀᴡɴᴇʀ' lore: - '&#FCE300● &fClick to sell items and collect xp' - '&#FCE300Storage:&f {percent_storage_decimal}% &#FCE300Filled.' - '&#FCE300Exp:&f {percent_exp_decimal}% &#FCE300Stored.' lore_no_shop: - '&#FCE300● &fClick to collect xp' - '&#FCE300Storage:&f {percent_storage_decimal}% &#FCE300Filled.' - '&#FCE300Exp:&f {percent_exp_decimal}% &#FCE300Stored.' lore_full: '' lore_inactive: '' lore_no_loot: '&#ff3333ɴᴏ ʟᴏᴏᴛ ᴄᴏɴꜰɪɢᴜʀᴇᴅ' exp_info_item: name: 'AFC00ᴄᴏʟʟᴇᴄᴛ ᴇxᴘ' lore: - 'AFC00{raw_current_exp} &fXP Points' # --------------------------------------------------- # Spawner Stacker GUI # --------------------------------------------------- gui_title_stacker: '򅊮ꜱᴘᴀᴡɴᴇʀ ꜱᴛᴀᴄᴋᴇʀ' button_spawner: name: 'ඪdb{ᴇɴᴛɪᴛʏ} ꜱᴘᴀᴡɴᴇʀ' lore: - '' - 'ඪdb◈ &#ecf0f1ꜱᴛᴀᴄᴋ ɪɴꜰᴏ:' - ' &#bdc3c7• ᴄᴜʀʀᴇɴᴛ: ඪdb{stack_size}' - ' &#bdc3c7• ᴍᴀx: ඪdb{max_stack_size}' - '' - 'ඪdb⊳ &#ecf0f1ᴄʟɪᴄᴋ ᴛᴏ ʀᴇᴛᴜʀɴ ᴛᴏ ꜱᴘᴀᴡɴᴇʀ ᴍᴇɴᴜ' button_remove: name: '&#ff5252-{amount} ꜱᴘᴀᴡɴᴇʀ{plural}' lore: - '' - '&#e63939◈ &#ff7070ᴀᴄᴛɪᴏɴ:' - ' &#f8f8ff• ʀᴇᴍᴏᴠᴇ: &#ff5252{amount} &#e63939ꜱᴘᴀᴡɴᴇʀ{plural}' - ' &#f8f8ff• ᴄᴜʀʀᴇɴᴛ: &#ff5252{stack_size}' - '' - '&#e63939⊳ &#f8f8ffᴄʟɪᴄᴋ ᴛᴏ ʀᴇᴍᴏᴠᴇ ꜰʀᴏᴍ ꜱᴛᴀᴄᴋ' button_add: name: '%eb9a+{amount} ꜱᴘᴀᴡɴᴇʀ{plural}' lore: - '' - 'cc483◈ 0e89bᴀᴄᴛɪᴏɴ:' - ' &#f8f8ff• ᴀᴅᴅ: %eb9a{amount} cc483ꜱᴘᴀᴡɴᴇʀ{plural}' - ' &#f8f8ff• ᴄᴜʀʀᴇɴᴛ: %eb9a{stack_size}' - '' - 'cc483⊳ &#f8f8ffᴄʟɪᴄᴋ ᴛᴏ ᴀᴅᴅ ᴛᴏ ꜱᴛᴀᴄᴋ' button_remove_all: name: '&#ff5252ʀᴇᴍᴏᴠᴇ ᴀʟʟ' lore: - '' - '&#e63939◈ &#ff7070ᴀᴄᴛɪᴏɴ:' - ' &#f8f8ff• ʀᴇᴍᴏᴠᴇ ᴀʟʟ ꜱᴘᴀᴡɴᴇʀꜱ' - ' &#f8f8ff• ᴄᴜʀʀᴇɴᴛ: &#ff5252{stack_size}' - '' - '&#e63939⊳ &#f8f8ffᴄʟɪᴄᴋ ᴛᴏ ʀᴇᴍᴏᴠᴇ ᴀʟʟ ꜰʀᴏᴍ ꜱᴛᴀᴄᴋ' button_add_all: name: '%eb9aᴀᴅᴅ ᴀʟʟ' lore: - '' - 'cc483◈ 0e89bᴀᴄᴛɪᴏɴ:' - ' &#f8f8ff• ᴀᴅᴅ ᴀʟʟ ꜱᴘᴀᴡɴᴇʀꜱ ꜰʀᴏᴍ ɪɴᴠᴇɴᴛᴏʀʏ' - ' &#f8f8ff• ᴄᴜʀʀᴇɴᴛ: %eb9a{stack_size}' - '' - 'cc483⊳ &#f8f8ffᴄʟɪᴄᴋ ᴛᴏ ᴀᴅᴅ ᴀʟʟ ᴛᴏ ꜱᴛᴀᴄᴋ' # --------------------------------------------------- # Sell Confirmation GUI # --------------------------------------------------- gui_title_sell_confirm: '򅊮ᴄᴏɴꜰɪʀᴍ ꜱᴇʟʟ' button_sell_cancel: name: '&#e74c3c✖ ᴄᴀɴᴄᴇʟ' lore: - '' - '&#e74c3c⊳ &#ecf0f1ᴄʟɪᴄᴋ ᴛᴏ ᴄᴀɴᴄᴇʟ' button_sell_confirm: name: 'ecc71✔ ᴄᴏɴꜰɪʀᴍ ꜱᴇʟʟ' lore: - '' - 'ecc71◈ 0e89bʀᴇᴄᴇɪᴠᴇ:' - ' &#f8f8ff• ᴍᴏɴᴇʏ: ecc71${total_sell_price}' - '' - 'ecc71⊳ &#f8f8ffᴄʟɪᴄᴋ ᴛᴏ ᴄᴏɴꜰɪʀᴍ' button_sell_confirm_with_exp: name: 'ecc71✔ ᴄᴏɴꜰɪʀᴍ ꜱᴇʟʟ' lore: - '' - 'ecc71◈ 0e89bʀᴇᴄᴇɪᴠᴇ:' - ' &#f8f8ff• ᴍᴏɴᴇʏ: ecc71${total_sell_price}' - ' &#f8f8ff• xᴘ: ecc71{current_exp}' - '' - 'ecc71⊳ &#f8f8ffᴄʟɪᴄᴋ ᴛᴏ ᴄᴏɴꜰɪʀᴍ' button_sell_info: name: 'ඪdb{ᴇɴᴛɪᴛʏ} ꜱᴘᴀᴡɴᴇʀ' lore: - '' - 'ඪdb◈ &#ecf0f1ꜱᴛᴏʀᴀɢᴇ ɪɴꜰᴏ:' - ' &#bdc3c7• ɪᴛᴇᴍꜱ: ඪdb{current_items}' - ' &#bdc3c7• xᴘ: ඪdb{current_exp}' - ' &#bdc3c7• ᴠᴀʟᴜᴇ: ඪdb${total_sell_price}' - '' # --------------------------------------------------- # Spawner Storage GUI # --------------------------------------------------- # Available placeholders for gui_title_storage: # {current_page} - Current page number # {total_pages} - Total number of pages # {entity} - Formatted entity name (e.g., "Zombie") # {ᴇɴᴛɪᴛʏ} - Entity name in small caps (e.g., "ᴢᴏᴍʙɪᴇ") # {amount} - Number of spawners stacked gui_title_storage: "򅊮ꜱᴘᴀᴡɴᴇʀ ꜱᴛᴏʀᴀɢᴇ - [{current_page}/{total_pages}]" navigation_button_previous: name: 'AFC00ᴘʀᴇᴠɪᴏᴜꜱ' lore: - '&fClick to go back a page' navigation_button_next: name: 'AFC00ɴᴇxᴛ' lore: - '&fClick to go forward a page' sell_button: name: '�F986ꜱᴇʟʟ ᴀʟʟ: +${total_sell_price}' lore: - '&fClick to sell all mob drops' sell_and_exp_button: name: '&aꜱᴇʟʟ & ᴇxᴘ: +${total_sell_price}' lore: - '&fClick to sell items and collect experience' return_button: name: '&#FC0000ʀᴇᴛᴜʀɴ' lore: - '&fClick to return to the main menu' take_all_button: name: '&#FCE300ᴛᴀᴋᴇ ᴀʟʟ' lore: - '&#FCE300● &fCollect loot from the storage' item_filter_button: name: 'ඪdbꜰɪʟᴛᴇʀ ᴅʀᴏᴘꜱ' lore: - 'ඪdb⊳ &#f8f8ffᴄʟɪᴄᴋ ᴛᴏ ᴄᴏɴꜰɪɢᴜʀᴇ' sort_items_button: name: '�F986ꜱᴏʀᴛ ɪᴛᴇᴍꜱ' lore: - '{available_items}' - '' - '�F986⊳ &#f8f8ffᴄʟɪᴄᴋ ᴛᴏ ꜱᴏʀᴛ' selected_item: '�F986• {item_name}' unselected_item: '&#f8f8ff• {item_name}' no_item: '&#bdc3c7• None' drop_page_button: name: '�F986ᴅʀᴏᴘ ʟᴏᴏᴛ' lore: - '&fClick to drop all the loot on the page' # --------------------------------------------------- # Filter Configuration GUI # --------------------------------------------------- gui_title_filter_config: ' ᴀʟʟᴏᴡᴇᴅ ʙʟᴏᴄᴋᴇᴅ' filter_divider: name: 'ඪdbꜰɪʟᴛᴇʀ ɪᴛᴇᴍ ᴅʀᴏᴘꜱ' lore: - '' - '&#f8f8ff⋮ ʟᴇꜰᴛ ꜱɪᴅᴇ: %eb9aᴀʟʟᴏᴡᴇᴅ ɪᴛᴇᴍꜱ' - '&#f8f8ff⋮ ʀɪɢʜᴛ ꜱɪᴅᴇ: &#ff5252ʙʟᴏᴄᴋᴇᴅ ɪᴛᴇᴍꜱ' - '' - 'ඪdb⊳ &#f8f8ffᴄʟɪᴄᴋ ᴛᴏ ʀᴇᴛᴜʀɴ ᴛᴏ ꜱᴛᴏʀᴀɢᴇ' filter_item_allowed: name: '%eb9a{item_name}' lore: - '&#f8f8ffꜱᴛᴀᴛᴜꜱ: %eb9aᴀʟʟᴏᴡᴇᴅ &#f8f8ff- ᴄʟɪᴄᴋ ᴛᴏ ʙʟᴏᴄᴋ' filter_item_blocked: name: '&#ff5252{item_name}' lore: - '&#f8f8ffꜱᴛᴀᴛᴜꜱ: &#ff5252ʙʟᴏᴄᴋᴇᴅ &#f8f8ff- ᴄʟɪᴄᴋ ᴛᴏ ᴀʟʟᴏᴡ' # --------------------------------------------------- # List Command GUIs # --------------------------------------------------- # World Selection GUI gui_title_world_selection: ꜱᴇʟᴇᴄᴛ ᴡᴏʀʟᴅ world_buttons: overworld: name: '%eb9aᴏᴠᴇʀᴡᴏʀʟᴅ' lore: - '' - 'cc483◈ 0e89bꜱᴘᴀᴡɴᴇʀꜱ:' - ' &#f8f8ff• ᴛᴏᴛᴀʟ: %eb9a{total}' - ' &#f8f8ff• ꜱᴛᴀᴄᴋᴇᴅ: %eb9a{total_stacked}' - '' - 'cc483⊳ &#f8f8ffᴄʟɪᴄᴋ ᴛᴏ ᴠɪᴇᴡ ꜱᴘᴀᴡɴᴇʀꜱ' nether: name: '&#ff5252ɴᴇᴛʜᴇʀ' lore: - '' - '&#e63939◈ &#ff7070ꜱᴘᴀᴡɴᴇʀꜱ:' - ' &#f8f8ff• ᴛᴏᴛᴀʟ: &#ff5252{total}' - ' &#f8f8ff• ꜱᴛᴀᴄᴋᴇᴅ: &#ff5252{total_stacked}' - '' - '&#e63939⊳ &#f8f8ffᴄʟɪᴄᴋ ᴛᴏ ᴠɪᴇᴡ ꜱᴘᴀᴡɴᴇʀꜱ' end: name: '&#d8c5ffᴛʜᴇ ᴇɴᴅ' lore: - '' - 'b68ee◈ &#a885fcꜱᴘᴀᴡɴᴇʀꜱ:' - ' &#f8f8ff• ᴛᴏᴛᴀʟ: &#c2a8fc{total}' - ' &#f8f8ff• ꜱᴛᴀᴄᴋᴇᴅ: &#c2a8fc{total_stacked}' - '' - 'b68ee⊳ &#f8f8ffᴄʟɪᴄᴋ ᴛᴏ ᴠɪᴇᴡ ꜱᴘᴀᴡɴᴇʀꜱ' custom_overworld: name: '%eb9a{world_name}' lore: - '' - 'cc483◈ 0e89bꜱᴘᴀᴡɴᴇʀꜱ:' - ' &#f8f8ff• ᴛᴏᴛᴀʟ: %eb9a{total}' - ' &#f8f8ff• ꜱᴛᴀᴄᴋᴇᴅ: %eb9a{total_stacked}' - '' - 'cc483⊳ &#f8f8ffᴄʟɪᴄᴋ ᴛᴏ ᴠɪᴇᴡ ꜱᴘᴀᴡɴᴇʀꜱ' custom_nether: name: '&#ff5252{world_name}' lore: - '' - '&#e63939◈ &#ff7070ꜱᴘᴀᴡɴᴇʀꜱ:' - ' &#f8f8ff• ᴛᴏᴛᴀʟ: &#ff5252{total}' - ' &#f8f8ff• ꜱᴛᴀᴄᴋᴇᴅ: &#ff5252{total_stacked}' - '' - '&#e63939⊳ &#f8f8ffᴄʟɪᴄᴋ ᴛᴏ ᴠɪᴇᴡ ꜱᴘᴀᴡɴᴇʀꜱ' custom_end: name: '&#d8c5ff{world_name}' lore: - '' - 'b68ee◈ &#a885fcꜱᴘᴀᴡɴᴇʀꜱ:' - ' &#f8f8ff• ᴛᴏᴛᴀʟ: &#c2a8fc{total}' - ' &#f8f8ff• ꜱᴛᴀᴄᴋᴇᴅ: &#c2a8fc{total_stacked}' - '' - 'b68ee⊳ &#f8f8ffᴄʟɪᴄᴋ ᴛᴏ ᴠɪᴇᴡ ꜱᴘᴀᴡɴᴇʀꜱ' custom_default: name: '&#ab7afd{world_name}' lore: - '' - 'b68ee◈ &#a885fcꜱᴘᴀᴡɴᴇʀꜱ:' - ' &#f8f8ff• ᴛᴏᴛᴀʟ: &#c2a8fc{total}' - ' &#f8f8ff• ꜱᴛᴀᴄᴋᴇᴅ: &#c2a8fc{total_stacked}' - '' - 'b68ee⊳ &#f8f8ffᴄʟɪᴄᴋ ᴛᴏ ᴠɪᴇᴡ ꜱᴘᴀᴡɴᴇʀꜱ' # Spawner List GUI gui_title_spawner_list: '{world} - [{current}/{total}]' filter: button: name: '�F986ꜰɪʟᴛᴇʀ sᴘᴀᴡɴᴇʀs' lore: - '{available_options}' - '' - '�F986⊳ &#f8f8ffᴄʟɪᴄᴋ ᴛᴏ ꜰɪʟᴛᴇʀ' selected_option: '�F986• {option_name}' unselected_option: '&#f8f8ff• {option_name}' all: 'ᴀʟʟ' active: 'ᴀᴄᴛɪᴠᴇ' inactive: 'ɪɴᴀᴄᴛɪᴠᴇ' sort: button: name: '�F986ꜱᴏʀᴛ ꜱᴘᴀᴡɴᴇʀꜱ' lore: - '{available_options}' - '' - '�F986⊳ &#f8f8ffᴄʟɪᴄᴋ ᴛᴏ ꜱᴏʀᴛ' selected_option: '�F986• {option_name}' unselected_option: '&#f8f8ff• {option_name}' default: 'ᴅᴇꜰᴀᴜʟᴛ (ɪᴅ)' stack_size_asc: 'ꜱᴛᴀᴄᴋ ꜱɪᴢᴇ (↑)' stack_size_desc: 'ꜱᴛᴀᴄᴋ ꜱɪᴢᴇ (↓)' spawner_item_list: name: 'ඪdbꜱᴘᴀᴡɴᴇʀ #{id}' lore: - 'ඪdb⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯' - 'ඪdb◈ &#ecf0f1ᴅᴇᴛᴀɪʟꜱ:' - ' &#bdc3c7• ᴇɴᴛɪᴛʏ: ඪdb{entity}' - ' &#bdc3c7• ꜱᴛᴀᴄᴋ: ඪdb{size}' - ' &#bdc3c7• ꜱᴛᴀᴛᴜꜱ: {status_color}{status_text}' - ' &#bdc3c7• ʟᴀꜱᴛ ᴜꜱᴇʀ: ඪdb{last_player}' - ' &#bdc3c7• ʟᴏᴄᴀᴛɪᴏɴ: ඪdbx: {x}, ʏ: {y}, ᴢ: {z}' - 'ඪdb⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯' - 'ඪdb⊳ &#ecf0f1ᴄʟɪᴄᴋ ᴛᴏ ᴍᴀɴᴀɢᴇ ꜱᴘᴀᴡɴᴇʀ' # --------------------------------------------------- # Spawner Management GUI # --------------------------------------------------- spawner_management: title: ᴍᴀɴᴀɢᴇ ꜱᴘᴀᴡɴᴇʀ teleport: name: '΁Bᴛᴇʟᴇᴘᴏʀᴛ ᴛᴏ ᴛʜɪꜱ ꜱᴘᴀᴡɴᴇʀ' lore: - '΁B⊳ &#f8f8ffᴄʟɪᴄᴋ ᴛᴏ ᴛᴇʟᴇᴘᴏʀᴛ ' open_spawner: name: 'ඪdbᴠɪᴇᴡ ᴛʜɪꜱ ꜱᴘᴀᴡɴᴇʀ ɢᴜɪ' lore: - 'ඪdb⊳ &#f8f8ffᴄʟɪᴄᴋ ᴛᴏ ᴠɪᴇᴡ' stack: name: 'ඪdbᴇᴅɪᴛ ᴛʜɪꜱ ꜱᴘᴀᴡɴᴇʀ ꜱᴛᴀᴄᴋ ꜱɪᴢᴇ' lore: - 'ඪdb⊳ &#f8f8ffᴄʟɪᴄᴋ ᴛᴏ ᴇᴅɪᴛ' remove: name: '&#ff5252ʀᴇᴍᴏᴠᴇ ᴛʜɪꜱ ꜱᴘᴀᴡɴᴇʀ' lore: - '&#ff5252⊳ &#f8f8ffᴄʟɪᴄᴋ ᴛᴏ ʀᴇᴍᴏᴠᴇ' back: name: '&#ff5252ʙᴀᴄᴋ ᴛᴏ ꜱᴘᴀᴡɴᴇʀ ʟɪꜱᴛ' lore: - '&#ff5252⊳ &#f8f8ffᴄʟɪᴄᴋ ᴛᴏ ɢᴏ ʙᴀᴄᴋ' navigation: previous_page: '%eb9aᴘʀᴇᴠɪᴏᴜꜱ ᴘᴀɢᴇ' next_page: '%eb9aɴᴇxᴛ ᴘᴀɢᴇ' back: '&#ff5252ʙᴀᴄᴋ ᴛᴏ ᴡᴏʀʟᴅ ꜱᴇʟᴇᴄᴛɪᴏɴ' close: '&#ff5252ᴄʟᴏꜱᴇ' # --------------------------------------------------- # Prices GUI # --------------------------------------------------- prices_gui_title: "ꜱᴇʟʟ ᴘʀɪᴄᴇꜱ - [{current_page}/{total_pages}]" price_item: name: 'ඪdb{ɪᴛᴇᴍ_ɴᴀᴍᴇ}' lore: - '' - 'ඪdb◈ &#ecf0f1ᴘʀɪᴄᴇ:' - ' &#bdc3c7• ꜰɪɴᴀʟ: &a${price}' - ' &#bdc3c7• ꜱᴏᴜʀᴄᴇ: ඪdb{price_source}' # --------------------------------------------------- # Bedrock GUI # --------------------------------------------------- bedrock: main_gui: title_single_spawner: '{entity} Spawner' title_stacked_spawner: '{amount} {entity} Spawners' view_info_title: '{entity} Spawner - Information' button_names: storage: Open Storage exp: Collect EXP stacker: Manage Stack sell_and_exp: Sell Items & Collect EXP sell: Sell Items view_info: View Info back: Back # Spawner Info (displayed below buttons in Bedrock UI) # Available placeholders: see en_US/gui.yml for complete list # IMPORTANT: Only use Bedrock-compatible color codes (§0-§9, §a-§f, §g) spawner_info: - '' - '§9◈ §fInformation:' - ' §7• Stack: §9{stack_size}' - ' §7• Range: §9{range} §7blocks' - ' §7• Mobs: §9{min_mobs} §7- §9{max_mobs}' - ' §7• Delay: §9{delay} §7s' - '' - '§9◈ §fStorage:' - ' §7• Items: §9{current_items} §7/ §9{max_items}' - ' §7• Storage: §9{percent_storage_decimal}% §7full' - '' - '§9◈ §fExperience:' - ' §7• Current: §a{current_exp} §7/ §a{max_exp} §axp' - ' §7• Stored: §a{percent_exp_decimal}% §7xp' - '' - '§a◈ §fSellable Value: §a+${total_sell_price}'
Sacuvaj izmene