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plugins/SmartSpawner/gui_layouts/default/main_gui.yml
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# GUI Layout version - Do not modify this value gui_layout_version: 1.6.2 # Main GUI Layout Configuration # Slot positions: 1-27 (3 rows of 9 slots each) # Valid materials: https://jd.papermc.io/paper/1.21.8/org/bukkit/Material.html # # Format: # slot_X: # X = slot number (1-27) # material: MATERIAL_NAME # Material to display (use PLAYER_HEAD for spawner mob head) # enabled: true/false # Show/hide button # info_button: true/false # Optional: Mark as spawner info button for timer updates # condition: "condition" # Optional: show only if condition met # click: "action" # Action for any click (left/right/shift) # left_click: "action" # Action for left click only (overrides click) # right_click: "action" # Action for right click only (overrides click) # # Conditions: # sell_integration: Show only when sell/shop integration is enabled # no_sell_integration: Show only when sell/shop integration is disabled # # Actions: # open_storage: Open storage GUI # open_stacker: Open stacker GUI # sell_and_exp: Sell all items and collect exp # collect_exp: Collect exp only # none: Display only, no action # Storage button slot_12: material: CHEST enabled: true click: open_storage # Spawner info button (conditional actions based on sell integration) slot_14: material: PLAYER_HEAD enabled: true info_button: true # With sell integration: left click = sell+exp, right click = stacker # Without sell integration: any click = stacker if: sell_integration: left_click: sell_and_exp right_click: open_stacker no_sell_integration: click: open_stacker # Experience bottle slot_16: material: EXPERIENCE_BOTTLE enabled: true click: collect_exp
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